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From Theory to Performance
A. Bhattarai
Art/Research International: A Transdisciplinary Journal Published 2026/05/11
A study in scarlet
A. Doyle
New Scientist Published 2026/02/01
MLGym: A New Framework and Benchmark for Advancing AI Research Agents
Deepak Nathani;Lovish MadaanNicholas RobertsNikolay Bash-lykovA. MenonVincent MoensA. BudhirajaDespoina MagkaVladislav VorotilovGaurav ChaurasiaDieuwke HupkesRicardo Silveira CabralTatiana ShavrinaJ. FoersterYoram BachrachWilliam Yang WangR. Raileanu
ArXiv Published 2025/02/20

Summary:

It is found that current frontier models can improve on the given baselines, usually by finding better hyperparameters, but do not generate novel hypotheses, algorithms, architectures, or substantial improvements.

Automated scoring of creative problem solving with large language models: A comparison of originality and quality ratings.
S. Luchini;Nadine T. MaliakkalPaul V. DiStefanoAntonio LaverghettaJohn D. PattersonRoger E. BeatyR. Reiter-Palmon
Psychology of Aesthetics, Creativity, and the Arts Published 2025/03/13
Generative AI for Film Creation: A Survey of Recent Advances
Ruihang Zhang;Bo-Rou YuJiajian MinYetong XinZheng WeiJ. ShiMingzhen HuangXianghao KongNix Liu XinShanshan JiangPraagya BahugunaMark ChanKhushi HoraLijia YangYongqi LiangR. BianYunlei LiuIsabela Campillo ValenciaPatricia Morales TredinickI. KozlovSijia JiangPei HuangNa ChenXuanxuan LiuA. Rao
2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) Published 2025/04/11

Summary:

This paper analyzes workflows from recent AI-driven films to understand how GenAI contributes to character creation, aesthetic styling, and narration, and explores key strategies for maintaining character consistency, achieving stylistic coherence, and ensuring motion continuity.

Group arts interventions for depression and anxiety among older adults: a systematic review and meta-analysis
Elizabeth A. Quinn;Emma MillardJanelle M. Jones
Nature. Mental Health Published 2025/03/01

Summary:

It is found that participation in shared artistic experience was associated with lower levels of depression and anxiety, and group arts are an effective intervention for addressing depression and anxiety among older adults.

Generative Artificial Intelligence as a Catalyst for Change in Higher Education Art Study Programs
A. Ansone;Zinta Zālīte-SupeLinda Daniela
Computers Published 2025/04/20

Summary:

The current utility of generative AI is highlighted as an inspirational and conceptual mentor rather than a precise artistic tool, highlighting the need for structured training and a balanced integration of generative AI with traditional design methods.

A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality
Bruno Rodriguez-Garcia;Henar Guillen-SanzDavid ChecaA. Bustillo
Multimedia Tools and Applications Published 2024/04/02

Summary:

The present review of 94 papers published between 2013 and 2022 that follows PRISMA methodology on virtual reconstruction of CH for iVR identifies the key factors behind the development of these applications and their standards.

Integrating generative artificial intelligence into design and art course: Effects on student achievement, motivation, and self-efficacy
Jing Chen;N. A. M. MokminHan-Jun Su
Innovations in Education and Teaching International Published 2025/05/08

Summary:

Results showed that the ChatGPT-driven system provided personalised responses and immediate feedback, significantly enhancing student achievement, motivation, and self-efficacy, underscore the feasibility of integrating GenAI into design and art education and offer valuable insights for educators and curriculum developers.

The impact of viewing art on well-being—a systematic review of the evidence base and suggested mechanisms
M. Trupp;C. HowlinA. FeketeJ. KutscheJoerg FingerhutM. Pelowski
The Journal of Positive Psychology Published 2025/04/15
Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset
Yi-Qun Mei;Mingming HeLi MaJulien PhilipWenqi XianDavid M. GeorgeXueming YuGabriel DedicA. TaşelNing YuVishal M. PatelPaul E. Debevec
2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Published 2025/03/18

Summary:

Lux Post Facto is introduced, a novel portrait video relighting method that produces both photorealistic and temporally consistent lighting effects and uses a hybrid dataset consisting of static expression OLAT data and in-the-wild portrait performance videos to jointly learn relighting and temporal modeling.

Increasing the impact of vertebrate scientific collections through 3D imaging: The openVertebrate (oVert) Thematic Collections Network
DC Blackburn;Doug M. BoyerJaimi A. GrayJulie WinchesterJohn M. BatesStephanie L. BaumgartEmily BrakerDaryl ColdrenK. W. ConwayA. D. RaboskyNoé U. de la SanchaCasey B. DillmanJonathan L. DunnumCatherine M. EarlyBenjamin W. FrableMatthew GageJames HankenJ. MaisanoBen D. MarksKatherine P MaslenikovJohn E. McCormackRamon S. NagesanGregory G. PandelisH. PrestridgeD. RaboskyZ. RandallMark B. RobbinsLauren A ScheinbergCarol L. SpencerAdam SummersL. TapanilaC. ThompsonLuke TornabeneG. Watkins-ColwellL. WeltonEdward L. Stanley
Bioscience Published 2024/03/01
Deep Learning Based Image Aesthetic Quality Assessment- A Review
Maedeh Daryanavard Chounchenani;A. ShahbahramiR. HassanpourGeorgi Gaydadjiev
ACM Computing Surveys Published 2025/02/08

Summary:

This study highlights several challenges, including adapting models for task-specific methodology, accounting for environmental factors influencing aesthetics, the lack of substantial datasets with appropriate labels, imbalanced data, preserving image aspect ratio and integrity in network architecture design, and the need for explainable AI to understand the causative factors behind aesthetic judgments.

Precarious youth in contemporary graphic narratives: young lives in crisis
Thomas A. Mattappallil
Journal of Graphic Novels and Comics Published 2025/04/18
LAPIS: A Novel Dataset for Personalized Image Aesthetic Assessment
A. Maerten;Li-Wei ChenS. De WinterChristophe BossensJohan Wagemans
2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) Published 2025/04/10
Digital Sustainability of Heritage: Exploring Indicators Affecting the Effectiveness of Digital Dissemination of Intangible Cultural Heritage Through Qualitative Interviews
Zi Yan;C. LimS. A. HalimMinhaz Farid AhmedK. TanLucheng Li
Sustainability Published 2025/02/14
Immersive heritage through Gaussian Splatting: a new visual aesthetic for reality capture
O. Jamil;A. Brennan
Frontiers Comput. Sci. Published 2025/02/28

Summary:

This paper investigates the emerging use of 3D generative artificial intelligence models, particularly Gaussian Splatting (GS), for creating immersive virtual environments in architectural heritage contexts and assesses how GS can transform historical sites into immersive experiences by combining photorealism with artistic expression.

Exploring the impact of virtual reality on museum experiences: visitor immersion and experience consequences
Shinnu Jangra;Gurjinder SinghA. MantriZeeshan AhmedT. LiewFaizan Ahmad
Virtual Reality Published 2025/05/16

Summary:

The study found that motion sickness was significantly reduced in wearable-VR compared to mobile-VR experiences, and indicated that the wearable-VR system more effectively immerses the audience.

Creative experiences and brain clocks
Carlos Coronel-Oliveros;Joaquín MigeotF. LehueLucía AmorusoNatalia Kowalczyk-GrębskaNatalia JakubowskaKanad N. MandkeJ. SeabraPatricio OrioDominic CampbellRaúl González-GómezPavel PradoJhosmary CuadrosEnzo TagliazucchiJ. CruzatAgustina LegazVicente MedelHernan HernandezSol FittipaldiFlorencia AltschulerSebastian MoguilnerSandra BaezHernando Santamaría-GarcíaA. González-HernándezJ. Bonilla-SantosB. GüntekinC. BabiloniDaniel AbasoloGaetano Di CaterinaG. YenerJavier EscuderoJ. Ochoa-GómezMarcio Soto-AñariMartin A. BrunoP. Valdés-SosaRenato AnghinahR. A. Gonzalez-MontealegreRuaridh A. ClarkAdolfo M. GarcíaL. KaltwasserM. SchürmannJ. MeierAneta BrzezickaRobert WhelanB. LawlorIan H. RobertsonChristopher BaileyL. MelloniNisha SajnaniAgustín Ibáñez
Nature Communications Published 2025/10/03
Colors of the mind: a meta-analysis of creative arts therapy as an approach for post-traumatic stress disorder intervention
Jia-Hua Wang;Bo ZhangR. YahayaA. Abdullah
BMC Psychology Published 2025/01/12
Evaluating user experience in cultural heritage through virtual reality simulations
Shinnu Jangra;Gurjinder SinghA. Mantri
Virtual Archaeology Review Published 2025/01/31

Summary:

The Emotion questionnaire validates the impact of virtual museum tours on emotional states, including positive, negative, and boredom, compared to traditional methods, and suggests that VR can revolutionize heritage experiences by deepening visitor understanding.

ImaginationVellum: Generative-AI Ideation Canvas with Spatial Prompts, Generative Strokes, and Ideation History
Nicolai Marquardt;A. RosewayHugo RomatPayod PandaM. PahudGonzalo RamosS. DruckerAndrew D. WilsonKen HinckleyN. Riche
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology Published 2025/09/27

Summary:

Generative Strokes—freeform strokes that spatially modulate generation and prompt-parameters (articulated along multiple latent semantic or stylistic dimensions) afford rapid traversal of design spaces via convergence, divergence, re-composition, blending, and remixing of concepts.

Music Generation Using Deep Learning and Generative AI: A Systematic Review
Rohan Mitra;Imran A. Zualkernan
IEEE Access

Summary:

The findings suggest that GANs with spectrograms and RNNs with MIDI data are particularly effective for generating multi-track music, while autoregressive models like MusicGen and transformer models demonstrate superior performance in capturing long-term dependencies in music generation.

Art psychotherapy meets creative AI: an integrative review positioning the role of creative AI in art therapy process
A. Zubala;Alison PeaseKacper LyszkiewiczSimon Hackett
Frontiers in Psychology Published 2025/03/20
Art or Artifact: Evaluating the Accuracy, Appeal, and Educational Value of AI-Generated Imagery in DALL·E 3 for Illustrating Congenital Heart Diseases
M. Temsah;A. AlhuzaimiMohammed AlmansourF. AljamaanK. AlhasanMunirah A BatarfiI. AltamimiAmani E. AlharbiAdel Abdulaziz AlsuhaibaniL. AlwakeelA. A. AlzahraniKhaled B. AlsulaimA. JamalAfnan KhayatMohammed H. AlghamdiR. HalwaniMuhammad Khurram KhanA. Al-EyadhyRakan I. Nazer
Journal of Medical Systems Published 2024/05/23

Summary:

A vigilant approach is recommended towards the use of AI-generated imagery in medical education at present, underscoring the imperative for thorough validation and the importance of collaboration across disciplines.

Narrative cave art in Indonesia by 51,200 years ago
A. Oktaviana;R. Joannes-BoyauB. HakimB. BurhanRatno SardiS. AdhityatamaHamrullahI. SumantriM. TangR. LebeImran IlyasAbdullah AbbasAndi JusdiDewangga Eka MahardianSofwan NoerwidiMarlon N. R. RirimasseI. MahmudA. DuliL. M. AksaDavid P McGahanPindi SetiawanA. BrummMaxime Aubert
Nature Published 2024/07/03
Design and Control of a Bipedal Robotic Character
R. Grandia;Espen KnoopMichael A. HopkinsGeorg WiedebachJared BishopSteven PicklesDavid MüllerMoritz Bächer
ArXiv Published 2024/07/15

Summary:

This work introduces a new bipedal robot, designed with a focus on character-driven mechanical features, and presents a reinforcement learning-based control architecture to robustly execute artistic motions conditioned on command signals.

Agency and authorship in AI art: Transformational practices for epistemic troubles
Federico Bomba;A. De Angeli
Int. J. Hum. Comput. Stud. Published 2025/10/01
Delta-band audience brain synchrony tracks engagement with live and recorded dance
Laura Rai;Haeeun LeeEmma BeckeCarlos TrenadoSonia Abad-HernandoMatthias SperlingD. VidaurreMelanie Wald-FuhrmannDaniel C. RichardsonJ. WardGuido Orgs
iScience Published 2025/07/01
Automated assessment of creativity in multilingual narratives.
S. Luchini;Ibraheem Muhammad MoosaJohn D. PattersonDan R. JohnsonMatthijs BaasB. BarbotIana BashmakovaM. BenedekQun-Lin ChenG. E. CorazzaBoris ForthmannB. GoeckeSameh Said-MetwalyMaciej KarwowskiYoed N. KenettI. LebudaT. LubartKirill G. MiroshnikFelix-Kingsley ObialoMarcela Ovando-TellezRicardo PrimiRogelio Puente-DíazClaire StevensonE. VolleAleksandra ZielińskaJ. V. van HellWenpeng YinRoger E. Beaty
Psychology of Aesthetics, Creativity, and the Arts Published 2025/03/13
Adversarial Perturbations Cannot Reliably Protect Artists From Generative AI
R. Honig;Javier RandoNicholas CarliniFlorian Tramèr
ArXiv Published 2024/06/17

Summary:

It is found that low-effort and "off-the-shelf"techniques, such as image upscaling, are sufficient to create robust mimicry methods that significantly degrade existing protections.

Enhancing museum accessibility for blind and low vision visitors through interactive multimodal tangible interfaces
Yael Avni;A. Danial-SaadJulia SheidinT. Kuflik
Int. J. Hum. Comput. Stud. Published 2025/04/01
Reductive, Exclusionary, Normalising: The Limits of Generative AI Music
Fabio Morreale;Marco A. Martínez RamírezRaul MasuWei-Hsiang LiaoYuki Mitsufuji
Trans. Int. Soc. Music. Inf. Retr.
Reporting guidelines for music-based interventions: An update and validation study
Sheri L. Robb;Stacey SpringsEmmeline EdwardsTasha L. GoldenJulene K. JohnsonDebra S. BurnsM. BelgraveJ. BradtC. GoldAssal HabibiJohn R. IversenMiriam D. LenseJessica A. MacLeanSusan M. Perkins
Integrative Medicine Research Published 2025/07/01

Summary:

The revised RG-MBI checklist has a total of 12-items that pertain to eight different components of MBI interventions including name, theory/scientific rationale, content, interventionist, individual/group, setting, delivery schedule, and treatment fidelity and is recommended to accelerate and improve the scientific rigor of MBI research.

Does regular engagement with arts and creative activities improve adolescent mental health and wellbeing? A systematic review and assessment of causality
S. Hugh-Jones;S. RayA. WildingMatthew SuttonN. HumphreyLuke Munford
SSM - Population Health Published 2025/07/01
From didactic explanations to co-design, sequential art and embodied learning: challenges, criticisms and future directions of patient pain education
G. Moseley;A. MardonJames A WatsonF. BraithwaiteMonique V. WilsonTrevor BarkerJames LawrenceD. SheppardM. RenemanJ. StinsonC. Ryan
Frontiers in Pain Research Published 2025/05/09

Summary:

This work identifies significant shortcomings and limitations of PNE and raises the possibility that gaining a broadly scientifically accurate understanding of “how pain works” may be critical for subsequent pain and disability improvements.

Immediate Family
L. A. Nemrow
Literary Imagination Published 2025/02/11

Summary:

This book discusses Peter Maximoff's childhood, sibling Bonding, Star Trek TOS References, and more about Peter and Erik Lehnsherr.

A Metaverse Platform for Preserving and Promoting Intangible Cultural Heritage
Chiara Innocente;F. NonisA. Lo FaroRossella RuggieriLuca UlrichEnrico Vezzetti
Applied Sciences Published 2024/04/18

Summary:

This study highlights the effectiveness of adopting XR as a supporting technology to complement the real experience of cultural heritage valorization and proposes a metaverse application inspired by the events of the Italian Resistance, promoting interactions between multiple users in an immersive VR experience while safeguarding intangible cultural assets according to an edutainment approach.

Beyond Aesthetics: Cultural Competence in Text-to-Image Models
Nithish Kannen;Arif AhmadMarco AndreettoVinodkumar PrabhakaranUtsav PrabhuA. B. DiengPushpak BhattacharyyaShachi Dave
ArXiv Published 2024/07/09

Summary:

This work introduces a framework to evaluate cultural competence of T2I models along two crucial dimensions: cultural awareness and cultural diversity, and presents a scalable approach using a combination of structured knowledge bases and large language models to build a large dataset of cultural artifacts to enable this evaluation.

RoomDreaming: Generative-AI Approach to Facilitating Iterative, Preliminary Interior Design Exploration
Shun-Yu Wang;Wei SuSerena ChenChing-Yi TsaiMarta MisztalKatherine M. ChengA. LinYu ChenMike Y. Chen
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems Published 2024/05/11

Summary:

RoomDreaming empowers owners and designers to rapidly and efficiently iterate through a broad range of AI-generated, photo-realistic design alternatives, each uniquely tailored to fit actual space layouts and individual design preferences.

Agents in Concert: A Case-Study of Bringing AI to the Stage in Practice
Stephen Brade;Tengyu MaLancelot BlanchardKimaya LecamwasamCarlos Mariano SalcedoSuwan KimPerry NaseckAndrew LiMatthew MichalekSebastian FranjouA. Huang
Proceedings of the 31st International Conference on Intelligent User Interfaces Published 2026/03/22

Summary:

A longitudinal account of two months of codesign with top local jazz musicians, spanning early explorations, the identification of emerging goals, and rehearsals, culminates in a public concert featuring three pieces co-improvised with AI agents, which see a unique practice emerging through this musician-AI live improv medium.

Digital Twin Sensors in Cultural Heritage Ontology Applications
Franco Niccolucci;A. Felicetti
Sensors (Basel, Switzerland) Published 2024/06/01

Summary:

A novel ontology named the Reactive Digital Twin Ontology is described, in which sensors, activators, and the decision processes are also semantically described, turning the previous synchronic approach to cultural heritage documentation into a diachronic one.

Computational Scaffolding of Composition, Value, and Color for Disciplined Drawing
Jiaju Ma;Chau VuA. LyubavinaCatherine LiuJingyi Li
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology Published 2025/09/21

Summary:

ArtKrit is a tool that scaffolds the process of replicating a reference image into three main steps: composition, value, and color, and suggests that computational scaffolds that enact new norms may drive new artistic insights.

Construction of digital dissemination effects evaluation indicator system of traditional techniques of intangible cultural heritage
Zi Yan;C. LimDongmei HuMinhaz Farid AhmedS. A. HalimLucheng Li
npj Heritage Science Published 2025/05/30

Summary:

The results indicate that digital dissemination effect indicators of traditional techniques are shifting from primarily technology-oriented to focusing on the authenticity and integrity of cultural connotation and skill transmission, thereby promoting the sustainable development of cultural heritage.

Governance Strategies for the Management of Museums and Heritage Institutions
H. Mendoza;A. S. Talavera
Heritage Published 2025/04/01
Unleashing creativity in people with Parkinson’s disease: a pilot study of a co-designed creative arts therapy
Blanca T. M. Spee;N. D. de VriesSara ZeggioMarjoke PlijnaerJan-Jurjen KoksmaA. DuitsThieme B StapGert PasmanS. HaeyenS. DarweeshJulia S. CroneB. BloemM. Pelowski
Journal of Neurology Published 2025/01/23

Summary:

The results showed a significant reduction in anxiety and an increase in well-being, and a reduction in healthcare consumption, which support the need for a larger, randomized controlled trial to explore the therapeutic potential of creative arts therapy in PD care.

Underground AI? Critical Approaches to Generative Cinema through Amateur Filmmaking
Brett A. Halperin;D. F. RuízDaniela K. Rosner
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems Published 2025/04/25

Summary:

An 11-week diary study with 20 amateur filmmakers of 15 AI-infused films, investigating the emerging space of generative cinema as a critical technical practice and discussing how four critical approaches to negotiating AI use in filmmaking suggest the potential for underground filmmaking cultures to form around AI.

SketchAI: A "Sketch-First" Approach to Incorporating Generative AI into Fashion Design
R. Davis;K. F. MwaitaLivia MüllerD. TozadoreA. NovikovaTanja KäserThiemo Wambsganss
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems Published 2025/04/25

Summary:

SketchAI is introduced, a novel sketch-first interface for diffusion models that allows practitioners to use real-time sketching on a tablet computer to guide model outputs and unearthed hidden complexity: while generative AI can support some aspects of creativity, its core capabilities may challenge the central identity of creative practitioners.

Effects of The Legend of Zelda: Breath of the Wild and Studio Ghibli Films on Young People’s Sense of Exploration, Calm, Mastery and Skill, Purpose and Meaning, and Overall Happiness in Life: Exploratory Randomized Controlled Study
A. Arigayota;Barbara DuffekCongcong HouA. Eisingerich
JMIR Serious Games Published 2025/08/01
Large-Scale Training Data Attribution for Music Generative Models via Unlearning
Woo-Sung Choi;Junghyun KooKin-Wai CheukJoan SerràMarco A. Martínez RamírezYukara IkemiyaN. MurataYuhta TakidaWei-Hsiang LiaoYuki Mitsufuji
ArXiv Published 2025/06/23

Summary:

It is suggested that unlearning-based approaches can be effectively adapted to music generative models, introducing large-scale TDA to this domain and paving the way for more ethical and accountable AI systems for music creation.

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